Competition
The Citadel Records Challenge is a Tier 5 event. It is a year-long event to establish men’s and women’s record marks in a battery of athletic and fitness events. Events require superior individual athletic skill and physical fitness. The Citadel Records Challenge is considered an event within the Intramural program; record-breaking performances performed elsewhere, for example, during a CFPT or Swim Meet, are not eligible for consideration.
Roster
All currently enrolled students may attempt any or all events. Members of relay events are not required to come from the same company. Varsity cross country, track, and field athletes who have been on Corps Squad for 21 or more days this academic year are not eligible to attempt track or field events.
Individual Events
Rope Climb
From a seated position, the cadet will climb to the top of the rope located in the Deas Hall Gym and touch the wooden top for the fastest time (to the 10th of a second). Feet may not touch the ground on the ascent; legs or feet may not touch rope on the ascent.
100-yard Dash
Sprint 100 yards on the Citadel Track for the fastest time (to 10th of a second).
100 meter Swim
Swim four (4) lengths for the fastest time (to the 10th of a second) of the Citadel Pool.
Handstand
Hold a handstand for the longest time (to the 10th of a second), traveling no more than 3 feet in any direction.
Standing Broad Jump
For the furthest distance, jump out from a standing position, pushing off with both feet simultaneously. Start with toes just behind a marked line in the Deas Hall Gym. Distance is measured from the heel closest to the start line or the body part closest to the start line if the cadet falls to the ground. Distance is recorded in feet and whole inches.
High Jump
Using a Scissor, Western Roll, Straddle Roll, or Flop technique, execute a running high jump that clears the crossbar, so it remains in place. Take-off for any method used must be one-footed. Height is recorded in feet and whole inches.
1 Mile Run
Run one (1) mile on the Citadel Track for the fastest time (to the 10th of a second).
Push-Ups
In two (2) minutes, the cadet will complete as many push-ups as possible. The starting and ending position is up. Cadets will be prepared for three (3) commands: “Get Ready, resting on knees, “Get Set,” front leaning rest position, and “Go,” begin the first repetition. Cadets may reposition their hands but must stay in contact with the ground. The altered front leaning rest position is the only authorized rest position; the cadet may sag in the back and flex the back. Cadets may not rest on the ground, pick up feet or hands, or rest on the back of their feet. The body must be lowered as a single unit until the upper arms are parallel to the ground.
Sit-Ups
In two (2) minutes, the cadet will complete as many sit-ups as possible. The starting and ending position is down. Cadets will be prepared for three (3) commands: “Get Ready,” lying on back, legs bent, and the partner holding ankles, “Get Set,” fingers interlocked and hands touching the ground, and “Go,” begin the first repetition. Cadets will keep heels in contact with the ground and fingers interlocked and behind the head. Cadets must raise their upper body to a vertical position and lower body until the bottom of their shoulder blades touch the ground. Cadets may rest while in the upright position but may not rest on the ground. Cadets may not grab the back of their legs or push-off ground to raise to the vertical position.
Dead-Hang Pull-Ups
For maximum repetitions, the cadet will raise the body with arms until the chin is above the bar and lower the body until the arms are fully extended. The starting and ending position is when the body hangs with arms fully extended. Cadets may use either palm facing toward or away grip. Legs may be straight or bent but may not be raised above the waist. Cadets may not use body or leg motion to aid in raising or lowering the body.
Relay Events
4 x 200-meter Freestyle Swim
For the fastest time (to 10th of a second), a team of four cadets swims in any style. Each cadet swims two (2) laps of the Citadel Pool. The first swimmer must use a forward start. Swimmers will remain in contact with the pool deck until the previous swimmer has touched the wall. Some part of the body must touch the wall on each turn. The swimmer may be completely submerged for a distance of not more than 16.4 yards (15 meters) after the start and each turn.
Mile Relay Run
For the fastest time (to 10th of a second), a team of four cadets races on the most inside lane of the Citadel Track. Each cadet runs one (1) lap of the track. A starting block is not permitted. The baton must be passed within the 20-meter passing zone. The baton must be passed, not thrown. If the baton is dropped within the passing zone, either runner may retrieve it. If the baton is dropped outside of the passing zone, the runner who dropped it must retrieve it.
Scoring
Each cadet’s points for Citadel Record’s Challenge are capped at 35 per year. Mark must be 90% or better than the current record to earn participation points. The final deadline to attempt events for points is 1800 on the last day of class in the fall and spring semesters.